Expedition to the Ruins of Greyhawk was one of the final products WotC published for E D&D before the 4E announcement (in fact. Expedition to the Ruins of Castle Greyhawk () – Mordenkainen needs you. The good people of Greyhawk need you. What are you waiting for. Product Blurb: A Dungeons & Dragons super-adventure for characters of levels 8 – Expedition to the Ruins of Greyhawk is a page D&D super-adventure.
|Published (Last):||25 December 2005|
|PDF File Size:||11.89 Mb|
|ePub File Size:||9.85 Mb|
|Price:||Free* [*Free Regsitration Required]|
The ensuing fight is quick as the party demolishes the tiefling and his constructs.
East Dane Designer O Fashion. Pulling the body aside, they find it is a human several years old. The party ascends a small flight of stairs and opens the door to the next room.
Rather than detailing every single room of the dungeons below the ruins, only key areas that affect the main plot of the adventure are detailed.
They move east to find the living quarters of the orcs they had killed in the feasting area at the beginning of the Shatterstone level of the tower.
D&d 3rd Ed Expedition to The Ruins of Greyhawk
No trivia or quizzes yet. Die again, fool, to await my further wrath in the City of Skulls!
You should check them out. Over half of the adventure takes place in the Ruins, and there will be other tasks for characters in the City itself, as well as additional locations they visit from within the Ruins.
A quick walk to the mission allows the PCs to meet the Widow Retha. Posted By Abstruse Thursday, 27th Epedition, DustinSaunier created a new character Vayne. When the dust clears it is obvious at least half a dozen orcs came this way, their muddy boot prints marking a trail down into the levels below the tower.
PlotTractor favorited Expedition to the Ruins of Greyhawk. Doubting their condition but having no clear choice, the PCs enter through the giant crack that separates the structure.
Expedition to the Ruins of Greyhawk Excerpts
After laying the lead horse low the driver is forced to rejoin the battle by cutting the second horse free of the wagon. A final killing blow from Searos lies the devil low, the contents of the rooms ripe for the picking. Twenty-seven years have passed. Customers who viewed this item also viewed. Open Preview See a Problem?
They decide to take it. The interior of the broken pyramid is the only section of the chamber unexplored for the party. Only a final solution would suffice, and a final solution required the enlistment of Lord Robilar. A vrock appears suddenly, releasing a cloud expedituon demonic spores. The adventure also provides updates on a number of important Greyhawk personages as well as encounters in the Free City of Greyhawk itself.
After a hard-fought battle the PCs find another secret door hiding the creatures small treasury, obviously leftovers from its many victims. Though it tried to devour the PCs they destroy the exledition without any real hassle. She promises the PCs a terrible and painful death courtesy of her dark lord. Then there is the whole false Iggwilv as main villain problem.
They have little idea what stopped Iuz from murdering them all, but are thankful nonetheless.
A massive fomorian deactivates his ring of invisibility to continue hurling heavy carts and rocks at the party. They take a few items that expsdition be immediately useful. Little do they realize they have stumbled upon an epic situation where failure could mean the destruction of the world. What is presented are a series of mapped out miniature battle encounters, each contained in a room.